Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Janette Stone do not know what happened to Janette Stone. There is a gap in Janette Stone's memory. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Janette Stone run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Merchant (Broker). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
A sudden war destroys Janette Stone's trade routes and contacts, forcing Janette Stone to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Failed to qualify for Performer (Entertainer). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
44 |
Gain Enemy if Janette Stone don't already have one. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Attempted a risky adventure and was injured. |
8 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 3. |