Crewman Jean Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 49 F 4 (-1) 1 (-2) 1 (-2) 4 (-1) 6 (0) 7 (0)411467
Babyish, Content
 
Skills
Athletics (Endurance) 1
Broker 0
Drive (Track) 1
Electronics 0
Gun Combat (Energy) 1
Language 0
Leadership 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports/Team Ball Sports) 1
Stealth 1
Steward 0
Streetwise 2
Survival 0
Tactics (Military) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Marine Ground Assault Corporal23
Drifter Wanderer 12
Merchant Merchant Marine Crewman02
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Jean Atkins's business or ship thrives.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Imperial trade restrictions force Jean Atkins out of business.
3 26 Failed to qualify for Law Enforcement (Agent).
3 26 Submitted to the draft.
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 28 A mission goes disastrously wrong due to Jean Atkins's commander’s error or incompetence, but Jean Atkins survive.
3 28 Report commander and gain an Enemy.
3 30 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
4 30 Continued as Marine (Ground Assault).
4 34 On the front lines of a planetary assault and occupation.
4 34 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
5 34 Continued as Marine (Ground Assault).
5 35 Jean Atkins is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6 35 Became a Drifter (Wanderer).
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 40 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 40 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 44 Continued as Merchant (Merchant Marine).
9 46 A series of bad deals and decisions force Jean Atkins into bankruptcy. Jean Atkins salvages what Jean Atkins can.
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