Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Jennie Jephcots easily defeat. |
1 |
22 |
Gain Enemy if Jennie Jephcots don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Jennie Jephcots's Contacts or Allies betrays Jennie Jephcots, ending Jennie Jephcots's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
Imperial trade restrictions force Jennie Jephcots out of business. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
40 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
41 |
Voluntarily left Line/Crew |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Jennie Jephcots easily defeat. |
9 |
49 |
Gain Enemy if Jennie Jephcots don't already have one. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |