Crewman Jessie Parlow  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 49 F 8 (0) 1 (-2) 2 (-2) 12 (2) 5 (-1) 8 (0)812C58
Expedient, Playful, Distraught
 
Skills
Astrogation 1
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 0
Investigate 0
Mechanic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout56
Agent Corporate Agent 01
Scholar Scientist 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Ignacio Shackley Enemy 0 2 1 4 Kargol (M/18)
Gussie Clements Rival 1 1 0 3 Irhadre (F/66)
Relationship redefined. Contact becomes an rival.
Letha Christie Contact 2 1 4 0 Dolphin, Imperium (F/68)
Letha Christie's influence is diminished.
Angelina Watton Contact 1 1 6 0 Dynchia, Imperium (F/26)
Lamar Mason Enemy 0 1 1 0 Dynchia, Imperium (M/18)
Lamar Mason loses some of their power base.
Mannie Ellis Enemy 0 3 1 2 Tapazmal (M/16)
Mannie Ellis is missing under suspicious circumstances.
Angela McDadden Enemy 0 3 0 0 Dynchia, Imperium (F/36)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Perform an exemplary service for the scouts.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 29 Gained a contact.
3 30 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
4 30 Continued as Scout (Surveyor).
4 34 Spend several years jumping from world to world in Jessie Parlow's scout ship.
4 34 Promoted to Scout (Surveyor) rank 4.
5 34 Continued as Scout (Surveyor).
5 36 Jessie Parlow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jessie Parlow fail to help. Gain an Enemy.
5 36 Jessie Parlow's ship is damaged, and Jessie Parlow have to hitch-hike Jessie Parlow's way back across the stars to the nearest scout base.
5 36 Gain 3 Contacts. Gain 3 Enemies.
5 38 Promoted to Scout (Surveyor) rank 5.
6 38 Continued as Scout (Surveyor).
6 40 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 40 Became a Agent (Corporate Agent).
7 43 Hard times caused by a lack of interstellar trade costs Jessie Parlow's job.
8 43 Became a Scholar (Scientist).
8 45 Jessie Parlow's work is sabotaged by unknown parties. Jessie Parlow may salvage what Jessie Parlow can and give up.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 A good deal ensures Jessie Parlow is living the high life for a few years.
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