Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Josefa Henderson's Contacts or Allies betrays Josefa Henderson, ending Josefa Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
23 |
Victim of a crime |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
27 |
Josefa Henderson is caught in the periphery of a scandal. |
4 |
27 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Josefa Henderson secretly provide religious rites for a dying leader or noble, although they do not share Josefa Henderson's faith. Gain an Ally in the family and a Rival who disagrees with Josefa Henderson's choice. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Josefa Henderson faith enjoys an explosion of popularity largely thanks to Josefa Henderson's efforts. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Voluntarily left Missionary/Humanitarian |
7 |
38 |
Became a Scholar (Physician). |
7 |
42 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Continued as Scholar (Physician). |
8 |
45 |
An expedition or voyage goes wrong, leaving Josefa Henderson stranded in the wilderness. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
48 |
Josefa Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |