June Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 49 F 4 (-1) 3 (-1) 7 (0) 5 (-1) 8 (0) 4 (-1)437584
Shy
 
Skills
Astrogation 0
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 2
Mechanic 1
Medic 2
Persuade 1
Pilot (Spacecraft) 1
Science (Social Sciences/Philosophy) 1
Science (Space Sciences/Planetology) 1
Science (Life Sciences/Xenology) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman14
Drifter Scavenger 01
Scholar Physician 13
 
Name Type Affinity Enmity Power Influence Species
Sam Weddall Contact 0 2 4 1 Luriani (M/81)
Sam Weddall gains in influence.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Smuggle illegal items onto a planet.
2 22 Continued as Merchant (Merchant Marine).
2 26 June Kennedy's business or ship thrives.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
4 30 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside June Kennedy's normal circles. Gain a Contact.
4 34 Forced to muster out.
5 34 Failed to qualify for Artist (Entertainer).
5 34 Became a Drifter (Scavenger).
5 36 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
6 36 Became a Scholar (Physician).
6 38 Assigned to work on a secret project for a patron or organisation.
6 40 Promoted to Scholar (Physician) rank 1.
7 40 Continued as Scholar (Physician).
7 44 Advanced training in a specialist field.
8 44 Continued as Scholar (Physician).
8 48 Make a breakthrough in June Kennedy's field.
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