Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Justine Paul is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
22 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
26 |
Justine Paul's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
28 |
Justine Paul is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
30 |
Returned to Merchant (Free Trader). |
6 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
40 |
Make an unexpected connection outside Justine Paul's normal circles. Gain a Contact. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
44 |
Justine Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
Moved to a new world. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |