Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Kapa-Sebdakas's Contacts or Allies betrays Kapa-Sebdakas, ending Kapa-Sebdakas's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Kapa-Sebdakas's work ends up coming home with Kapa-Sebdakas, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Became a Scout (Surveyor). |
6 |
36 |
Kapa-Sebdakas spend a great deal of time on the fringes of Charted Space. |
6 |
36 |
Gain a contact in an alien race. |
7 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
38 |
Kapa-Sebdakas's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
42 |
Psychologically damaged by Kapa-Sebdakas's time in the scouts. |
9 |
42 |
Retired. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |