Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Language (Vilani (1st Imperium)) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Army Support) with the new title Private. |
2 |
30 |
Assigned to a peacekeeping role. |
2 |
31 |
Attempt at commissioned failed. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Failed to qualify for Infantry (Army). |
3 |
31 |
Continued as Army (Army Support). |
3 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
33 |
Gain rebels as Enemy |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Make an unexpected connection outside Katie Carr's normal circles. Gain a Contact. |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
Given advanced training in a specialist field |
6 |
41 |
Voluntarily left Merchant Marine |
6 |
41 |
Failed to qualify for Corporate (Citizen). |
6 |
41 |
Submitted to the draft. |
6 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
45 |
Vessel participates in a diplomatic mission. |
6 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
45 |
Voluntarily left Engineer/Gunner |
7 |
45 |
Failed to qualify for Explorer (Scout). |
7 |
45 |
Became a Drifter (Scavenger). |
7 |
48 |
Find valuable salvage. |