Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Kittie King blame Kittie King's commander. Gain commander as Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
A revolution, attack or other unusual event throws Kittie King's life into chaos, forcing Kittie King to leave the planet. |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Make an unexpected connection outside Kittie King's normal circles. Gain a Contact. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
A new romantic starts. Gain an Ally. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Kittie King faith is shaken. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |