Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Kitty Parlow rise to a position of power in Kitty Parlow's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Kitty Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Established a network of contacts. Gain 2 contacts. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
7 |
42 |
Failed to qualify for Worker (Citizen). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
46 |
Severely injured. |