Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Kurrg Alkun Kurrg Alkun's job. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
21 |
Kurrg Alkun is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Make an unexpected connection outside Kurrg Alkun's normal circles. Gain a Contact. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A good deal ensures Kurrg Alkun is living the high life for a few years. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
33 |
Voluntarily left Merchant Marine |
6 |
33 |
Switched to Entertainer (Artist). |
6 |
36 |
Kurrg Alkun is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
37 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
46 |
Betrayed by a friend. One of Kurrg Alkun's Contacts or Allies betrays Kurrg Alkun, ending Kurrg Alkun's career. That Contact or Ally becomes a Rival or Enemy. |