Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A series of bad deals and decisions force Lee Holland into bankruptcy. Lee Holland salvages what Lee Holland can. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Lee Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Switched to Merchant (Free Trader). |
5 |
36 |
Imperial trade restrictions force Lee Holland out of business. |
6 |
36 |
Became a Entertainer (Artist). |
6 |
40 |
Lee Holland is forced out because of censorship or controversy. What truth did Lee Holland get too close to? |
7 |
40 |
Became a Citizen (Colonist). |
7 |
43 |
Hard times caused by a lack of interstellar trade costs Lee Holland Lee Holland's job. |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |