Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
25 |
Good fortune |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
29 |
Refused to criticise a questionable political leader on Lee Knight's homeworld. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
33 |
Promoted to Entertainer (Performer) rank 2. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
43 |
Scarred. Fully recovered. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Flight (Navy). |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Commanding officer takes an interest in Lee Knight's career. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |