Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Gained a contact. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Voluntarily left Courier |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Drafted into Courier |
7 |
40 |
Returned to Scout (Courier). |
7 |
44 |
Good fortune |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scout (Explorer) with previous rank. |
8 |
46 |
Psychologically damaged by Lennie Keating's time in the scouts. |