Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Expand the field of Melee (Unarmed), but gain a Rival in Lenore Lowe's former tutor. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Good fortune |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Lenore Lowe have no idea what happened to Lenore Lowe – they found Lenore Lowe's ship drifting on the fringes of friendly space. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Opponents of Lenore Lowe's belief system ambush Lenore Lowe. |
6 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Lenore Lowe's Contacts or Allies betrays Lenore Lowe, ending Lenore Lowe's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Lenore Lowe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |