Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Imperial trade restrictions force Leo Lowther out of business. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Leo Lowther went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Agent (Intelligence) rank 3. |
5 |
32 |
Voluntarily left Intelligence |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Opponents of Leo Lowther's belief system ambush Leo Lowther. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Leo Lowther's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leo Lowther fail to help. Gain an Enemy. |
7 |
42 |
Leo Lowther inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
48 |
Leo Lowther's ship is ambushed by enemy vessels. Leo Lowther successfully ran to the jump point. |
8 |
48 |
Promoted to Scout (Surveyor) rank 2. |