Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Lonie Armstrong aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Voluntarily left Thief |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
30 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
A revolution, attack or other unusual event throws Lonie Armstrong's life into chaos, forcing Lonie Armstrong to leave the planet. |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Survived a risky adventure but gained nothing. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Lonie Armstrong's Contacts or Allies betrays Lonie Armstrong, ending Lonie Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Forced to muster out. |