Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
32 |
Study Drive (Mole) as a hobby. |
4 |
33 |
Graduated. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Make an unexpected connection outside Lue Boyd's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Lue Boyd's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Lue Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Scholar (Physician). |
8 |
46 |
Win a prestigious prize for Lue Boyd's work. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |