Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
An investigation takes on a dangerous turn. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Lutie Ferguson's work ends up coming home with Lutie Ferguson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
Refused to criticise a questionable political leader on Lutie Ferguson's homeworld. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
42 |
Injured. Fully recovered. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Lutie Ferguson's Contacts or Allies betrays Lutie Ferguson, ending Lutie Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
46 |
Attempted a risky adventure and was sent to prison. |