Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Spend several years jumping from world to world in Mable Owens's scout ship. |
6 |
38 |
Voluntarily left Explorer |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Attempted a risky adventure and was injured. |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Mable Owens do not know what happened to Mable Owens. There is a gap in Mable Owens's memory. |
8 |
43 |
Failed to qualify for Performer (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Switched to Scout (Surveyor) with previous rank. |
8 |
44 |
A new romantic starts. Gain an Ally. |