Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Broker (Merchant). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Madge Mccoy is caught in the periphery of a scandal. |
5 |
35 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Madge Mccoy come into conflict with a splinter group Madge Mccoy's own religion which maintains Madge Mccoy's version is the wrong one. Gain 3 Rivals. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Gain Enemy if Madge Mccoy don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |