Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Betrayed by a friend. One of Madge Strachan's Contacts or Allies betrays Madge Strachan, ending Madge Strachan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Worker (Citizen). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Drafted into Merchant Marine |
4 |
28 |
Became a Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Madge Strachan's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Madge Strachan's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Make an unexpected connection outside Madge Strachan's normal circles. Gain a Contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Returned to Drifter (Barbarian). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |