Malvina Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 49 F 3 (-1) 5 (-1) 5 (-1) 12 (2) 9 (1) 7 (0)355C97
Fawning
 
Skills
Admin 1
Astrogation 1
Electronics 0
Flyer 0
Gun Combat 0
Mechanic 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Science (Space Sciences/Cosmology) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Navy Flight Able Spacehand12
Merchant Merchant Marine Senior Crewman12
Prisoner Fixer 02
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Ford Vasquez Contact 1 1 2 1 Dynchia (M/79)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Malvina Clarke have no idea what happened to Malvina Clarke – they found Malvina Clarke's ship drifting on the fringes of friendly space.
2 22 Became a Navy (Flight) with the new title Crewman.
2 25 Advanced training in a specialist field.
2 26 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Flight).
3 29 Severely injured. Fully recovered. Owe 2,500 for medical bills.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Make an unexpected connection outside Malvina Clarke's normal circles. Gain a Contact.
5 33 Continued as Merchant (Merchant Marine).
5 34 Accused of a crime
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Became a Prisoner (Fixer).
6 40 Beaten by a prison gang.
6 40 Nearly killed. Owe 20,000 for medical bills.
7 41 Switched to Prisoner (Inmate) with previous rank.
7 42 Vocational Training.
7 45 Promoted to Prisoner (Inmate) rank 1.
8 45 Returned to Prisoner (Fixer).
8 47 A guard takes a dislike to Malvina Clarke.
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