Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Study Tactics (Military) as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Margaret Brooks come into conflict with a splinter group Margaret Brooks's own religion which maintains Margaret Brooks's version is the wrong one. Gain 2 Rivals. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
28 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Betrayed by a friend. One of Margaret Brooks's Contacts or Allies betrays Margaret Brooks, ending Margaret Brooks's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
34 |
Imperial trade restrictions force Margaret Brooks out of business. |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
41 |
Drafted into Merchant Marine |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Gained a contact. |