3rd Secretary Margie Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 49 F 6 (0) 7 (0) 4 (-1) 4 (-1) 5 (-1) 12 (2)67445C
Imaginative, Restrained, Overbearing
 
Skills
Admin 2
Advocate 0
Animals 0
Carouse 1
Diplomat 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat (Slug) 1
Melee (Bludgeon) 1
Persuade 1
Profession (Hostile Environment) 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Worker 14
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Noble Diplomat 3rd Secretary11
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Injured. Fully recovered. Owe 5,000 for medical bills.
2 21 Became a Citizen (Worker).
2 24 Political upheaval strikes Margie Kennedy's homeworld, and Margie Kennedy is caught up in the revolution.
2 25 Promoted to Citizen (Worker) rank 1.
3 25 Continued as Citizen (Worker).
3 29 Advanced training in a specialist field.
4 29 Continued as Citizen (Worker).
4 30 Margie Kennedy gain experience in a technical field as a computer operator or surveyor.
5 33 Continued as Citizen (Worker).
5 37 Margie Kennedy befriend a superior in the corporation or the colony.
6 37 Voluntarily left Worker
6 37 Switched to Drifter (Scavenger).
6 40 Betrayed by a friend. One of Margie Kennedy's Contacts or Allies betrays Margie Kennedy, ending Margie Kennedy's career. That Contact or Ally becomes a Rival or Enemy.
7 40 Became a Believer (Holy Warrior) with the new title Hopeful.
7 41 Margie Kennedy accepted an offer of inducements to betray Margie Kennedy's faith. Gain 230,000 in cash.
8 44 Became a Noble (Diplomat) with the new title Intern.
8 47 Inherit a gift from a rich relative.
8 48 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
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