Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Befriended by a senior agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
33 |
Involved in a feud with a rival criminal organization. |
4 |
33 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
38 |
Voluntarily left Intelligence |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
46 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |