Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A good deal ensures Maybell McRae is living the high life for a few years. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Maybell McRae's trade routes and contacts, forcing Maybell McRae to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
30 |
Spend several years jumping from world to world in Maybell McRae's scout ship. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
40 |
Gained a contact. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Maybell McRae spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Maybell McRae's ship is damaged, and Maybell McRae have to hitch-hike Maybell McRae's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 3 Contacts. Gain 3 Enemies. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Psychologically damaged by Maybell McRae's time in the scouts. |