Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Mayme McNamara come into conflict with a splinter group Mayme McNamara's own religion which maintains Mayme McNamara's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Find Ancient Technology. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Mayme McNamara do not know what happened to Mayme McNamara. There is a gap in Mayme McNamara's memory. |
8 |
45 |
Failed to qualify for Worker (Citizen). |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |