Melanie Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 49 F 5 (-1) 8 (0) 5 (-1) 4 (-1) 11 (1) 3 (-1)5854B3
Suspicious of strangers
 
Skills
Astrogation 1
Athletics (Strength) 1
Carouse 0
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Recon 0
Science (Space Sciences) 0
Seafarer (Ocean Ships) 1
Seafarer (Personal) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout16
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Madie Tabiner Enemy 0 3 0 3 Azhanti (F/35)
Ervin Weaver Enemy 0 4 5 0 Halka (M/13)
Ervin Weaver is in desperate trouble and could use the character’s help.
Newell Reekey Contact 0 1 1 1 Dynchia (M/27)
Daphne Gay Contact 1 0 2 3 Halka (F/18)
Daphne Gay is particularly unusual, such as an artificial intelligence or very alien being.
Anastasia Delagney Contact 0 1 1 4 Dynchia (F/64)
Serenity Wheeler Contact 3 0 4 2 Solomani, Imperium (F/20)
Relationship becomes more moderate.
Audie Withers Contact 1 1 0 0 Halka (F/19)
Almira Cheyne Contact 1 2 4 1 Dynchia (F/20)
Verne Hawkins Enemy 0 1 0 4 Dynchia (M/13)
Verne Hawkins has life-changing event that creates new responsibilities.
Sula Kennedy Enemy 0 2 3 2 Dynchia (F/30)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Gained a contact.
2 22 Continued as Scout (Courier).
2 26 When dealing with an alien race, Melanie Teague botch an opportunity to gather extra intelligence about them.
2 26 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
3 26 Continued as Scout (Courier).
3 29 Melanie Teague's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melanie Teague fail to help. Gain an Enemy.
3 29 Psychologically damaged by Melanie Teague's time in the scouts.
4 30 Continued as Scout (Courier).
4 33 Spend several years jumping from world to world in Melanie Teague's scout ship.
5 34 Continued as Scout (Courier).
5 37 Melanie Teague's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melanie Teague fail to help. Gain an Enemy.
5 37 Melanie Teague's ship is damaged, and Melanie Teague have to hitch-hike Melanie Teague's way back across the stars to the nearest scout base.
5 37 Gain 6 Contacts. Gain 2 Enemies.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 42 Perform an exemplary service for the scouts.
6 42 Forced to muster out.
7 42 Became a Citizen (Colonist).
7 43 Melanie Teague's business expands, Melanie Teague's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Colonist) rank 1.
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