Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Merle Burress's trade routes and contacts, forcing Merle Burress to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Merle Burress retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Merle Burress accepted an offer of inducements to betray Merle Burress's faith. Gain 520,000 in cash. |
6 |
37 |
Failed to qualify for Broker (Merchant). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Merle Burress's Contacts or Allies betrays Merle Burress, ending Merle Burress's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Returned to Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Merle Burress's trade routes and contacts, forcing Merle Burress to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Returned to Believer (Missionary/Humanitarian). |
8 |
44 |
Contact with Government. |