Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
29 |
Find valuable salvage. |
3 |
31 |
Continued as Drifter (Wanderer). |
3 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
35 |
Failed to qualify for Explorer (Scout). |
4 |
35 |
Continued as Drifter (Wanderer). |
4 |
38 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
38 |
Became a Rogue (Thief). |
5 |
40 |
A new romantic starts. Gain an Ally. |
5 |
42 |
Promoted to Rogue (Thief) rank 1. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
46 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |