Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A sudden war destroys Minnie Simpson's trade routes and contacts, forcing Minnie Simpson to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Entertainer (Performer). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Became a Psion (Adept). |
5 |
36 |
Gain a contact outside of normal circles. |
6 |
38 |
Continued as Psion (Adept). |
6 |
40 |
Gain a contact outside of normal circles. |
7 |
42 |
Continued as Psion (Adept). |
7 |
44 |
Psionic abilities make Minnie Simpson uncomfortable to be around. One contact or ally becomes a rival. |