Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Agreed to perform research that goes against Mollie Walsh's conscience. Gain 3 Enemies. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Good fortune |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Mollie Walsh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Performer (Entertainer). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Go undercover to investigate an enemy. |
8 |
44 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |