Technician Myrl Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 49 F 3 (-1) 2 (-2) 5 (-1) 7 (0) 6 (0) 10 (1)32576A
Reluctant, Psychopath
 
Skills
Athletics 0
Carouse 0
Drive (Walker) 2
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat 0
Gunner 0
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 2
Melee (Striking) 1
Pilot (Small Craft) 1
Profession (Worker/Construction) 1
Profession (Spacer/Crewmember) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Navy Flight Sublieutenant2 / 12
Drifter Wanderer 01
Citizen Worker Technician23
 
Name Type Affinity Enmity Power Influence Species
Eaew Warlahe Rival 1 2 0 1 Aslan (M/16)
Eaew Warlahe was ruined by misfortune caused by the character.
Eaew Warlahe is a questionable figure such as a criminal, pirate or disgraced noble.
Randolph Carrington Enemy 0 3 5 2 Humaniti (M/33)
Randolph Carrington is a member of an organisation which holds a generally opposite view of the Traveller.
Relationship becomes more intense. Rival becomes an enemy.
Dorsey Dendy Contact 0 1 1 2 Sydite (M/33)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Severely injured. Owe 6,250 for medical bills.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Engineer/Gunner).
2 24 A romantic relationship ends badly. Gain a Rival or Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 28 Display heroism in battle, saving the whole ship.
3 30 Commissioned in Navy (Flight) with the new title Ensign.
3 30 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
4 30 Continued as Navy (Flight).
4 34 Myrl Mathew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 34 Failed to qualify for Field Researcher (Scholar).
5 34 Became a Drifter (Wanderer).
5 37 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
6 37 Became a Citizen (Worker).
6 38 Myrl Mathew's business expands, Myrl Mathew's corporation grows, or the colony thrives.
7 41 Continued as Citizen (Worker).
7 45 Myrl Mathew learn something Myrl Mathew should not have – a corporate secret, a political scandal – which Myrl Mathew can profit from illegally.
7 45 Gain a criminal contact.
7 45 Promoted to Citizen (Worker) rank 1.
8 45 Continued as Citizen (Worker).
8 46 Myrl Mathew is rewarded for Myrl Mathew's diligence or cunning.
8 49 Promoted to Citizen (Worker) rank 2 with the new title Technician.
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