Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Myrtie Rand's Contacts or Allies betrays Myrtie Rand, ending Myrtie Rand's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Myrtie Rand aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Myrtie Rand accepted an offer of inducements to betray Myrtie Rand's faith. Gain 140,000 in cash. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Myrtie Rand is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
45 |
Voluntarily left Mainstream Believer |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
49 |
Promoted to Drifter (Barbarian) rank 1. |