Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Nasin don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Nasin's Contacts or Allies betrays Nasin, ending Nasin's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
35 |
Expose or are involved in a scandal of some sort. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Nasin's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |
8 |
43 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
45 |
Refuse to misuse powers for personal gain. |