Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Neta Ross's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Neta Ross survey an alien world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Psychologically damaged by Neta Ross's time in the scouts. |
4 |
29 |
Failed to qualify for Field Researcher (Scholar). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Neta Ross run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Neta Ross is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Neta Ross as an Enemy. |
6 |
32 |
Switched to Scout (Courier) with previous rank. |
6 |
35 |
Neta Ross's ship is ambushed by enemy vessels. Neta Ross successfully ran to the jump point. |
7 |
36 |
Voluntarily left Courier |
7 |
36 |
Switched to Drifter (Wanderer). |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Find an Alien Artifact. |
9 |
44 |
Continued as Drifter (Wanderer). |