Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
27 |
Attempted a risky adventure and was sent to prison. |
2 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
30 |
Became a Prisoner (Fixer). |
3 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Switched to Prisoner (Thug) with previous rank. |
4 |
36 |
Accused of assaulting a prison guard. |
5 |
38 |
Returned to Prisoner (Fixer). |
5 |
42 |
Hire a new lawyer. |
5 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Returned to Prisoner (Thug). |
6 |
43 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |