Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A sudden war destroys Pauline Campbell's trade routes and contacts, forcing Pauline Campbell to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Citizen (Corporate). |
3 |
26 |
Pauline Campbell is rewarded for Pauline Campbell's diligence or cunning. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
33 |
Win a prestigious prize for Pauline Campbell's work. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
39 |
Advanced training in a specialist field. |
7 |
39 |
Voluntarily left Scientist |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Attacked by enemies that Pauline Campbell easily defeat. |
8 |
47 |
Gain Enemy if Pauline Campbell don't already have one. |