Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
36 |
Vessel participates in a notable military engagement. |
5 |
38 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
During a battle, defeat or victory depends on Penny Ray's actions. Penny Ray actions lead to an honorabe discharge. |
7 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Continued as Noble (Dilettante). |
8 |
46 |
Become deeply involved in politics on Penny Ray's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
48 |
Promoted to Noble (Dilettante) rank 1. |