Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attempted a risky adventure and was sent to prison. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
33 |
Disgraced. Word of Philomena Collins's criminal past reaches Philomena Collins's homeworld. |
5 |
34 |
Continued as Prisoner (Fixer). |
5 |
36 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Switched to Drifter (Wanderer). |