Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Queenie Priest's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
Psychologically damaged by Queenie Priest's time in the scouts. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
38 |
Nearly killed. Owe 6,250 for medical bills. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Opponents of Queenie Priest's belief system ambush Queenie Priest. |
8 |
41 |
Severely injured. Owe 20,000 for medical bills. |
9 |
41 |
Entered Merchant Academy with the Business curriculum. |
9 |
45 |
Graduated. |
10 |
45 |
Became a Merchant (Broker). |
10 |
45 |
Promoted to Merchant (Broker) rank 1. |
10 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
49 |
Promoted to Merchant (Broker) rank 2. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |