Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Rae Keogh's business expands, Rae Keogh's corporation grows, or the colony thrives. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
A series of bad deals and decisions force Rae Keogh into bankruptcy. Rae Keogh salvages what Rae Keogh can. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Rae Keogh went above and beyond the call of duty. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Gained a contact. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Rewarded for a successful mission. |
8 |
48 |
Forced to muster out. |