Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Given advanced training in a specialist field |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Became a Army (Infantry) with the new title Private. |
6 |
34 |
Assigned to an urbanised planet torn by war. |
6 |
37 |
Attempt at commissioned failed. |
7 |
37 |
Continued as Army (Infantry). |
7 |
40 |
Ray Fergusson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
40 |
Became a Entertainer (Performer). |
8 |
44 |
Public opinion turns on Ray Fergusson. |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
46 |
Ray Fergusson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |