Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Ray Rouse's time in the scouts. |
2 |
20 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
21 |
Become deeply involved in politics on Ray Rouse's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
3 |
27 |
Political manoeuvrings usurp Ray Rouse's position. Gain a Rival. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Opponents of Ray Rouse's belief system ambush Ray Rouse. |
4 |
31 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Returned to Noble (Diplomat). |
5 |
32 |
Ray Rouse manipulate and charm Ray Rouse's way through high society. Gain a Rival and an Ally. |
6 |
35 |
Voluntarily left Diplomat |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Returned to Believer (Missionary/Humanitarian). |
7 |
39 |
Ray Rouse faith is shaken. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Ray Rouse retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |