Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
24 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Ressie Bowditch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
37 |
Ressie Bowditch do not know what happened to Ressie Bowditch. There is a gap in Ressie Bowditch's memory. |
7 |
37 |
Became a Citizen (Worker). |
7 |
39 |
Ressie Bowditch befriend a superior in the corporation or the colony. |
7 |
41 |
Promoted to Citizen (Worker) rank 1. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
44 |
Ressie Bowditch befriend a superior in the corporation or the colony. |
8 |
45 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
46 |
Advanced training in a specialist field. |
9 |
49 |
Promoted to Citizen (Worker) rank 3. |