Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Retha Miller easily defeat. |
1 |
19 |
Gain Enemy if Retha Miller don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Retha Miller's Contacts or Allies betrays Retha Miller, ending Retha Miller's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Retha Miller retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
A notable academic consults with Retha Miller about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Gained a contact. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Retha Miller accepted an offer of inducements to betray Retha Miller's faith. Gain 570,000 in cash. |
8 |
45 |
Failed to qualify for Enforcer (Rogue). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |