Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Scholar (Scientist). |
3 |
28 |
Caught cheating in some fashion, advancing Rhea Anderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
An expedition or voyage goes wrong, leaving Rhea Anderson stranded in the wilderness. |
3 |
28 |
Gain an Enemy |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
32 |
Victim of a crime |
4 |
33 |
Promoted to Scholar (Scientist) rank 1. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
36 |
Caught cheating in some fashion, advancing Rhea Anderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Gain an Enemy |
5 |
37 |
Promoted to Scholar (Scientist) rank 2. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
38 |
An expedition or voyage goes wrong, leaving Rhea Anderson stranded in the wilderness. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Rhea Anderson do not know what happened to Rhea Anderson. There is a gap in Rhea Anderson's memory. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Rhea Anderson is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |