Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Broker (Merchant). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Rhea Arthur's Contacts or Allies betrays Rhea Arthur, ending Rhea Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Rogue (Thief). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
33 |
Involved in a feud with a rival criminal organization. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
37 |
Moved to a new world. |
6 |
39 |
Promoted to Rogue (Thief) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Rogue (Enforcer) with previous rank. |
7 |
40 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
43 |
Continued as Rogue (Enforcer). |
8 |
44 |
Crime pays off. Gain victim as Enemy. |
8 |
47 |
Promoted to Rogue (Enforcer) rank 4. |